posts tagged with the keyword ‘games’

2011.03.29

Gameduino

The most interesting Kickstarter project I’ve come across recently has to be Gameduino:

Gameduino connects your Arduino to a VGA monitor and speakers, so anyone who can write an Arduino sketch can create video games. It’s packed full of 8-bit game goodness: hundreds of sprites, smooth scrolling, multi-channel stereo sound.

James Bowman was hoping to raise $3,333 to do a manufacturing run of the Gameduino, but with the deadline tomorrow, it’s now at $35,253 raised. Amazing!

I also think the pledge levels were chosen wisely…

$3 or more gets you a zip file containing all the raw video and audio.

$53 or more gets you a Gameduino from the production run, assembled and tested.

$113 or more gets you a Gameduino, a printed reference poster, a joystick, and an Arduino Uno, preloaded with the Asteroids game.

$263 or more gets you all of the above, plus your 64-byte message burned into an easter-egg section of every Gameduino’s boot ROM. (8 of these were available.)

$433 or more gets you all of the above, plus the Arduino preloaded with a game of your devising. Just supply the graphics, describe gameplay, and I’ll have a weekend hackathon to put it on the Gameduino. (4 of these available.)

Gameduino

At the base, you can toss $3 towards the effort, just to show your support and help make things happen. For $53 you get an actual Gameduino from the production run. One would hope that they do more production runs, based on the money raised, I’d say that’s a sure bet. But will it cost more or less than $53 next time? If you don’t want to risk it costing more, or you just want to be one of the first to have one, this is a great option.

And for the people who really want to support the project, there were 12 higher-end support options, 4 of which get you custom game development. (All of them sold out.)

Also worth noting: The Gameduino is open-source hardware (BSD license) and all its code is GPL licensed. Nice! This means that once it’s created, others should be able to build and sell them as well. I’d expect kits to appear in the future.

Check out the Gameduino project page for a sweet video showing it’s capabilities, and if you want one, hurry up and pledge today!

2011.01.28

Scrabble

I could probably condense my entire post about Scrabble for the iPad into 3 words:

Scrabble. In. Bed.

But I’m not one to quit after 3 words, so I’ll ramble on for 3 more paragraphs.

The wife and I are Scrabble fans, but two things prevent us from playing this time of year. First, we usually have to sit at the kitchen table to play. The kitchen table is fine for enjoying Chicken Tikka Masala, but I’m not a fan of sitting there to play games. Second, our house is cold… really cold… and in the evening the warmest place is in bed, under the electric blanket, so being able to play Scrabble in the comfort of a nice warm bed is ideal. You play Scrabble on the iPad by taking your turn and then passing the iPad to the other player for their turn.

But Scrabble on the iPad isn’t just limited to playing in bed. You could probably also play on the couch, at the park, in the car, or anywhere else a Scrabble board won’t easily go, like the International Space Station.

When Scrabble for the iPad first came out (which was long before I had an iPad) I joked that I could convince my wife the iPad was the greatest invention ever because you could play Scrabble on it… I’m still working on convincing her, but I think I’m getting closer.

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