Today’s Processing sketch isn’t really mine… It’s from the extrusion example on processing.org. It’s a cool demo showing how brightness of an image can map to height in 3D.
I took the code and put my own image into it. The image is from my profile pic, cropped a bit and posterized to 5 levels of grey.
This demo uses straight-up Java, not Javascript, because Processing.js doesn’t yet support all of what Processing does. (I was hoping to make a video of this but I’m having issues with the Processing MovieMaker code.)
I find it useful to take code that someone else wrote, and start tweaking things, changing the values, etc. to see the outcome. I still find this code just a little confusing, but I’ll keep hacking at it to see what I can learn from it, and hope I can come up with something original myself.
/* * 20110507.pde */ PImage extrude; int[][] values; float angle = 0; void setup() { size(800, 600, P3D); extrude = loadImage("pete.jpg"); extrude.loadPixels(); values = new int[extrude.width][extrude.height]; for (int y = 0; y < extrude.height; y++) { for (int x = 0; x < extrude.width; x++) { color pixel = extrude.get(x, y); values[x][y] = int(brightness(pixel)); } } } void draw() { background(0); angle += 0.01; translate(width/2, 0, -128); rotateY(angle); translate(-extrude.width/2, 200, -180); for (int y = 0; y < extrude.height; y++) { for (int x = 0; x < extrude.width; x++) { stroke(values[x][y]); point(x, y, -values[x][y]); } } }