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Synth Setup for Maker Faire Milwaukee 2022

For Maker Faire Milwaukee this year I was not a producer, crew, volunteer, or even a Maker… I signed up as a “Performer” and asked to be placed in the Dark Room where I could make synth & drum noise as much as I wanted to. I signed up under the moniker NoiseMaster 3000 which I used (along with Maks and Dustin) back in 2017.

Now, originally MFMKE was supposed to be at State Fair Park again, and in the past the Dark Room was filled with all sorts of crazy things. Noisy things, light up things, weird things, etc. So I figured I would fit right in. (Note: Back when I was a producer I would get local modular synth people to come and make noise in the Dark Room. I figured this time it was my turn.)

Well, the venue changed to Discovery World, and I was told there would still be a Dark Room. And… there was. Sort of. It wad a theater, and the only other exhibit was Mark’s Sand Table, Arrakis. (And that was a last minute addition!) So it was really just me… in the Dark Room… alone.

It was fine. The second day Matt convinced me to bring Overhead Makey (one of my most successful exhibits) and I did, and it was grand. I also realized the Dark Room used to be full of stuff because I’d add at least a half dozen exhibits to it in the old days!

Anyway, I’m here today to talk about the setup, so let’s get to it!

I mentioned to someone that I’ve never taken all of this stuff out of my house before, and I’ve never actually connected it all together at once. Saturday was okay, but after screwing around with things all day I wanted to change a few things, so at the end of Saturday I ripped everything apart to reconnect it frsh Sunday morning.

What you see in the photo is what I had set up on Sunday when the Faire opened, and it pretty much remained that way all day. If Saturday was about figuring things out, then by Sunday I had things pretty well figured out.

In the photo above you’ll see the Behringer RD-6 Drum Machine, the Behringer TD-3 Bass Synthesizer, and the Behringer Crave Analog Synth. I sync’d these three together with the RD-6 setting the tempo. The RD-6 can very much be played/tweaked on the fly while it’s running, but the TD-3 not so much. I basically chose between patterns I had created and stored in the past. The Crave was connected to the TD-3 via MIDI so it was getting notes from the TD-3. That worked out fine since the Crave is all about twiddling those knobs to adjust the sounds coming out of it. And twiddle I did. I also invited others to twiddle.

Those three each had their own channel on the mixer. This made it easy to isolate then to explain to people which was making which sound, and I could set it to just output one of them, then show how that one worked.

Next up is the Korg Volca Sample 2, which was on mixer channel 4. (Note: The first day I did not have a cheat sheet to tell me what was on what channel, and mistakes were made.) Since the Sample is sort of a “budget groovebox” it can do quite a bit all on its own. I think on Saturday I had it sync’d to the RD-6for a bit, but honestly having it separate was a good idea because I could have a totally different thing going on with it, and it was my “Second Setup” after the Behringer Trio above. The Sample 2 is definitely a thing that you can play live and perform with. In fact, that’s pretty much the only way I use it now, to build up a beat over time, slowly adding to it, and playing live by knob twiddling and button pressing.

We’ve got the Korg NTS-1 which is a fine little digital synth and effects box. I connected up a small device I made that generates 16 step patterns and then sends them out via MIDI. So basically this was running spacey sounds and every now and then I would generate a new pattern. I tend to mess with the effects and add chorus, flanger, delay, and other weird stuff.Sometimes I would run this on top of other things, like the output of the Behringer Trio, other times I would just run it on its own.

I forgot to mention the Monotrons! The Korg Montron Delay and the Korg Monotron Duo fed into a splitter (in reverse, so a combiner I guess) and joined in with the NTS-1. To be honest I didn’t mess with the Monotrons too much. They are fun, and the Delay is a nice little effects box, but I guess I just focused on the NTS-1 more.

We’ve got the Pocket Operator Crew in the lower right corner. Those feed into a Bastl Dude mixer, which I love using with the PO gear so I can do punk-in/punch-out and adjust levels individually. I pretty much just ran four sixteen step patterns on the drums and then messed around with the bass, office, and factory live. (Note on the Factory, I need to make a 3.3v power supply because batteries suck in that thing and constantly die. Rechargeables do not work, and Alkalines do not last.)

All of the Pocket Operators use a Sync Splitter so I can plug each output into the Dude mixer. I’ve explained the Sync Splitter before

Here’s a Moukey 6 channel mixer that everything ran into. I then had a splitter coming out of it so I could run to the amp and to my headphones, and to the old Zoom recorder I had to record everything. (Yeah, I’ve got over 10 hours of audio!) I wasn’t able to lower the input to the Zoom on the Zoom so I set the output from the mixer to a good level and then adjusted the master output volume on the amp. (Note: There is an 8 channel Moukey mixer. I should consider getting one of those for the additional two channels.)

Speaking of the amp (if you can call it that!) I used an old car amplifier I had lying around, paired with some old stereo speakers that had been sitting in the basement for years. Everything is mono so stereo is a bit of a misnomer here. This setup worked pretty well. I didn’t need to be super-loud but could get plenty loud for the quiet theater I performed in. Oh, I managed to fit all of my gear into a suitcase and the speakers took up half the space!

You can’t run all this gear with a lot of POWER!!! Just kidding, I do have a lot of wall warts but I was probably pulling well under 5 amps, maybe under 3 amps. (And all the Pocket Operators and the Dude were battery powered. I did plug in the Volca, though it could have run find on batteries) It’s a bit of a mess, of course, and there’s another power strip out of view for the light, battery chargers, and one synth.

I did bring the Arturia BeatStep and tried to use it a bit on Saturday but by Sunday I just put it to the side. I sort of ran out of room and I didn’t get it connected in a way I liked. I may need to make note of how some things get connected for the future. I do like the BeatStep for screwing around, as demonstrated in this video.

Finally, there was a small scrap of paper to remind me what devices were on what channels of the mixer. With all this gear, I got confused a few times on Saturday, so the cheat sheet worked well. I basically had four sequences running at once and could switch between them which made things a lot of fun. If I ever do this again (?!?!?) I’d probably do something very similar.

Okay, I hope you enjoyed this (very) lengthy write-up about my set-up. As I mentioned this is my first time doing this, and overall I pleased with how it went. It was a super-low pressure gig where I could just have a good time. Cheers!

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VIDEO FACE [AVM-312]

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One of the projects I built for Maker Faire Milwaukee in 2019 was VIDEO FACE [AVM-312] which is a companion piece to AUDIO FACE [APC-320].

This piece came about because my sister gave me a box of old security cameras. Specifically, analog video cameras. I brought them to Brinn Labs and hooked them up to one of my displays, and they worked fine. They just need a 12 volt power supply and they have composite video out. If you mix the two signals from two cameras together into one output you get a garbled and mixed signal, but if you add in a resistor and potentiometer, you have a way to control the amount of signal that the second camera leaks into the stream to mix with the first camera! (It’s an analog video mixer.)

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I considered adding resistors and potentiometers to both cameras but for a standalone exhibit that would have allowed people to dial it down too much and the projector that was connected would probably have gotten confused and lost a recognizable signal and just shown “NO SIGNAL”, so I went with one camera full strength and the other variable.

Construction of this was very slapdash, using scrap wood I found at Milwaukee Makerspace one night. As yes, it’s supposed to look like a face, I mean, it’s in the name, it’s got two eyes looking at you, a nose with controls and a mouth, sort of…

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During Maker Faire I had it hooked up to a projector that had analog video input. (Yeah, those are probably getting harder to find, but I have some interesting old equipment.) For other events I just used one of the small television sets I have on hand.


I loved doing these quick and dirty interactive projects, back in the old days, you know, before the pandemic.

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DIY DSN with Screenly OSE

DIY DSN Screenly OSE

One of the nice things about doing an annual event year after year is that you can come up with ideas and even if you can’t really execute them in time you’ll hopefully have another chance a year later. So it was for my Do It Yourself Distributed Signage Network. (DIY DSN for short.)

Back in 2017 when one of the volunteers was building out the WiFi network for Maker Faire Milwaukee I came up with the idea of using a bunch of Raspberry Pi computers connected to TVs and other screens to provide real-time updatable digital signs around the venue. I’d used Screenly OSE in the past for MMPIS and other things so it seemed like the perfect solution.

If you’ve never used (or heard of) Screenly Open Source Edition before it’s a piece of software that runs on a Raspberry Pi and allows you to use a web browser to upload content to it (images and videos) and also have it load pages from the Internet.

Screenly also allows you to schedule start and stop times for content, so it’s easy to have something display between 9am and 1pm on Saturday, then disappear. For events this means you can have “live” signage for speakers or workshops as they are happening, then disappear and be replaced by a schedule or something else when done.

We managed to scrounge up eight TVs (or computer monitors with HDMI/DVI inputs) of various sizes along with eight Raspberry Pi boards. A few of the Pi boards did not have built-in WiFi so a cheap USB WiFi dongle was used to get them online. Each Pi got added to the WiFi network, got a unique IP address, and then a name so we knew where it was in the venue. Some were in front of stages, or at specific entrances, etc. Then it was a matter of creating targeted content. Most of the content was 1920×1080 graphics. (There’s a whole bunch below!)

Thanking sponsors is a great thing to do… You can schedule slides to show up for X number of seconds as well as during specific days/times or all the time.

You want to show what happens in a specific place on Saturday only on Saturday and not on Sunday? Easy!

You want to show what happens in a specific place on Sunday only on Sunday and not on Saturday? Easy!

If you can design a PowerPoint or Keynote slide, you can probably figured out how to export it to a graphic image file suitable for loading into Screenly.

Yeah, thank those sponsors! You can have a different slide for each sponsorship level, and use logos or text or whatever your sponsorship commitment promises. (Also, let your sponsors know that they’ll also be recognized on digital signage at the event!)

Presenting Sponsor? They can have their own slide! Maybe it’s on the screen for 20 seconds instead of 10 seconds… Easy to do.

We’ve done this twice now, and while it was a bit of a scramble pulling together eight Raspberry Pi boards (and WiFi dongles for some of them), eight screens (TVs 27″ or larger work best), eight TV stands or table or whatever you’ll use to put them in places, eight HDMI cables, eight SD cards, eight power supplies, etc… If it’s for an event you might be able to borrow all the hardware you need, and since the software is open source it’s mainly a matter of learning how to use it and getting familiar with it. I’d recommend getting it up and running before your event starts just so you aren’t jumping in blind trying to figure it out while also running an event. :)

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Dodecahedrons

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I honestly can’t remember where I got the idea to make a bunch of dodecahedrons for Maker Faire Milwaukee came from, but I do remember looking at Thingiverse for some connectors I could use with 1/4″ dowel rods. I know I tried Trammell Hudson’s design, since I always admire his work, but I was not using pencils, so it didn’t work. I did attempt to alter his file, but ultimately ended up designing my own file, which worked well enough that I wanted to share it. (Check out Dodecahedron Connector on PrusaPrinters.)

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So I made nine dodecahedrons that could hang from the ceiling in the Dark Room. And since they’d be in the Dark Room I figured I should use fluorescent filament to create the connectors, and fluorescent paint to paint the wooden dowel rods, and with help from Kathy H. at Milwaukee Makerspace, we got everything painted. Sadly, we did not get the blacklights set up in the Dark Room due to budget constraints, and there was too much light where they were placed, and we had to bundle them all together, and… well, anyway, they turned out great, despite a few issues with presentation.

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I’ve also made a smaller (hand-held) model for home. It’s small enough to fit on a 13″ MacBook Pro, though I might hang this one from the ceiling as well. Or maybe make it into a lampshade. I don’t know yet.

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This is the original version, which uses 12″ long, 1/4″ diameter wooden dowel rods. A pack of 100 dowel rods is under $15, and a roll of fluorescent filament is about $22. Since you need 30 dowel rods and 20 connectors per dodecahedron you can easily build three large ones (or a lot of small ones) for under $40 USD as long as you’ve got access to a 3D printer.

Did I mention I really like dodecahedrons?

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AUDIO FACE [APC-320]

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One of the projects I built for Maker Faire Milwaukee this year was AUDIO FACE [APC-320], which consists of the following things.

  • A cabinet built from scrap wood and plastic found at Milwaukee Makerspace and Brinn Labs
  • An Atari Punk Console that Kathy C. from Milwaukee Makerspace gave me for my birthday (which was already assembled!)
  • A 320 watt car stereo amplifier that someone donated to Milwaukee Makerspace, that I then gave to Jon H. for Disco Dalek, and he then gave back to me a year later
  • A really nice car stereo speaker I got from Andy A. from Milwaukee Makerspace for about $10
  • Some LED lights from Les, a long-time Maker Faire Milwaukee volunteer
  • A hefty 12 volt power supply and a 12v to 9v buck converter, which I purchased from Amazon for about $25
  • Some random arcade button I had lying around, a handful of drywall screws, and probably a few more miscellaneous things I forgot…

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The concept behind this “noisemaker” is a continuation of what Maks, Dustin, and I did back in 2017, which was a series of devices that made sound when action was taken. Typically this was pressing a button, and often with potentiometers of some kind to alter the sound. I ended up building a lot of Arduino-based sound devices. Are these synths? Maybe… Are they noisemakers? I guess so.

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When you press the button you are responsible for the creation of the sound. If creating weird noises embarrasses you, you have to deal with that. If you are getting into it and everyone else hates it, it’s on you. Only momentary switches are used so no one can turn them all on and walk away. If you’re there, you’re the cause of the sound.

Many of the devices from 2017 were somewhat fragile, built from small pieces of scrap material, and they sat on a table. For AUDIO FACE [APC-320] I wanted a large cabinet, which was pretty much a requirement due to the large speaker, amp, and power supply. While all of the 2017 devices were extremely cheap (built from scrap, found and scavenged speakers and components, and $3 Arduino boards or ATtiny chips) AUDIO FACE [APC-320] was a bit more expensive, probably costing close to $40 USD.

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As a sculptural piece, I think AUDIO FACE [APC-320] is interesting because of the contrast. Some of the build material is really nice laminate material or higher quality plywood, but it’s assembled in a slapdash method. There are rough edges that don’t line up, and there’s very roughly drilled holes on each side. While I love precisely designing things, I also love just building with no plans on occasion. Just getting to work and figuring it out as I go. This cabinet is that. At least one person mentioned this at Maker Faire, seeing this as quite a contrast to my other pieces which tend to follow a specific grid or use mathematical concepts. It’s not by accident.

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One other interesting thing about AUDIO FACE [APC-320] is that it’s sort of a bench. I mean, you can sit on it, and if you dial in the right sound and then sit on the button it makes your insides feel funny. I really like this part and may explore this in the future. I also like the fact that it’s sort of a table or a stool. A weird table or stool with controls in the middle of the top surface that makes noise and vibrates, but still… could be a table or a stool.