I use Illustrator a lot when I create guides at Brown Dog Gadgets, but most of my vector work in the past 10 years has been creating files for digital fabrication, so getting back into the “illustrate a thing to make it look nice” has been interesting. I’m about 6 months into almost daily use of Illustrator and I’m now working on making better illustrations.
Above is a hammer I recently illustrated, at home, on my own, for fun. I started with a photo of a hammer as a guide and got the basic outline and shapes by tracing on top of it, then I put it off to the side and used as a reference. There are things I really like about it, and some room for improvement, but overall I think it’s good progress.
Here’s another one, which is (obviously) a screwdriver. This one took about 90 minutes (the hammer was probably a little less) and I definitely could have done more, or come back to it, but part of this process is not to obsess over it, or go back to it again and again, but to sit down, do an illustration and call it done. (Probably 60 to 90 minutes and not more.)
Here’s a recent one I did for work. I needed a safety pin for a guide, so I very quickly made this one based on a photo I found. This is not perfect, but I think it’s good enough. Part of creating guides is just getting it done quickly, so being able to knock these out in a timely fashion is key.
Below is an example of a guide with a bunch of illustrations. This is one of the more complex guides. I usually do the three dimensional view part of it by taking a 2D version and using the shear tool. I don’t yet know if there’s a better way to do it. One of the guides I looked at basically said “Prepare for the shear tool to get away from you and screw everything up.” So, yeah… I’d love to find a better way to do it, especially since the proportions seem off.
I typically use Inkscape for my digital fabrication work, and I did get a license for Affinity Designer which I’ve used a bit, but overall I’d prefer to keep my skills separated and not tied to a specific application, which may mean I have two things to do: Get more familiar with Adobe Illustrator, and also start doing these sorts of illustrations in Inkscape and/or Affinity Designer.
Also, I am open to any critique or advice on my illustration work. (Thanks!)