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3D Printing a Replacement Part

One of the promises of 3D printing is being able to print replacement parts to things around the house that break. Since I’ve got access to a MakerBot Cupcake at Milwaukee Makerspace, I figured I’d give this a try, not just downloading some object from Thingiverse, but actually going through the entire process of measuring, designing and printing a part.

Light Switch v1
Light Switch Button v1

I got out the calipers and measured the light switch to determine the size of the replacement part I’d need to create, and then I used Sketchup to design the actual object at the correct width, height and depth per my measurements. Since the original part was long gone, I had to estimate how it should be designed, so I just used my best guess.

My first attempt (version 1 above) may have looked good, but even if it was a perfect match to the original, the fact that it was a very small part, and had to be printed on a older model MakerBot meant that the actual print was terrible. The part was just 10mm x 12mm x 6.7mm. That’s pretty damn small.

Light Switch v2
Light Switch Button v2

Version 1 just didn’t work. The hole that was meant to slide over the shaft of the light switch was too short, ill formed, and not even close to round in the inside. So for version 2 I changed the circular structure to a rectangle with a hole in it, as well as making it a bit thicker all around.

Version 2 was definitely better than version 1, but the hole still wasn’t looking too good, and the top (where the MakerBot finishes printing) was pretty ragged. I figured I could sand it down flat though if needed, which is why I ended up making it taller.

(Oh, I should mention that with version 1 I just printed it at the makerspace and then brought it home to test it out. It would have been awesome to have a 3D printer in the house, because I probably could have just kept tweaking it until I got it right, but as it were, I printed one, took it home, and then there was a week before I could try the next version. So yeah, this is why you need a 3D printer at home!)

Light Switch v3
Light Switch Button v3

So right after I printed up version 2, I was concerned it still might not work, so I quickly tweaked the file a bit to make it taller, and to remove the hole completely, with the idea that I could drill a nice clean hole at the appropriate size. Version 3 looked pretty good out of the Cupcake. Not great, not amazing, but pretty good… at least in comparison to the others.

Light Switch
Printed Light Switch Button

So here’s our actual printed object. Yeah, it looks pretty rough around the edges, at least from this view. I ended up using the Dremel on the top to get it a bit shorter and smoother, and then drilling a hole that would allow it to fit on the shaft. Of course, I don’t have metric drill bits, so I tried to find something close. This was my first real attempt at using the Dremel or a drill on a printed part. It wasn’t great. The Dremel doesn’t react the same way it does to metal or wood. Do I go slower or faster or what? I’m not sure… As for the drill, I tried to just hold the piece in one hand while drilling it. That was not ideal. Perhaps next time I’ll use the vice.

I know that in the photo it looks pretty sad, but it actually worked, so cosmetic beauty aside, this was mostly a success.

Light Switch
Light Switch Button in place

Here’s the light switch button in place. We can actually use the light switch without pushing the tiny shaft anymore, which is good.

So in the end, this part, even with the failed attempts, probably consists of less than 5 cents worth of plastic. This is the beauty of 3D printing at home. To get a replacement from the manufacturer would have involved me contacting them, ordering or asking for a replacement, and then having that replacement shipped to me. Even if I ended up talking to some nice person who could put one in an envelope and mail it to me at no charge, the postage stamp alone would have cost more than the raw materials needed to make the part.

Oh, you may have noticed the hole in the button. Yeah, I drilled it a bit too much. Also, the red doesn’t really match very well. I’ll probably print it again in white, or maybe glow in the dark plastic, which would make even more sense.

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Upcakes

Up Cupcakes

The latest creation from Emma, my eldest child/mini-maker. She made this for her half-brother’s birthday. I guess he likes the Pixar film Up.

My contributions were cutting the cardboard, attaching the house to the board with spray glue, and giving suggestions. So basically I served as a consultant, but she did all the hard of the work, including the baking, painting, decoration, and putting it all together. The size of the board is about 20″ by 32″.

Oh, and of course, I took the picture. :)

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Woes in Plastic

Lens Gear

Bleargh!!! Sorry, had to get that out…

I seemed to be able to do nothing right last night at Milwaukee Makerspace. I joked that the only thing I was able to make was a mess. Besides hot-gluing my own thumb (though not my ass) and having many MakerBot failures, I was able to print two things, though even those two didn’t turn out that great. I’m getting a bit frustrated with the MakerBot Cupcake, and the mysteries of Skeinforge aren’t helping.

I’m waiting for MakerGear to ship my RepRap Prusa Mendel, which of course will require assembly, and configuration, and ten other weird things, but hopefully at the end I’ll have better prints than the Cupcake. Don’t get me wrong, the Cupcake is fun, but it’s also frustrating.

So I printed the 70mm lens gear, even though I really need one that’s about 85mm, just because I’ll be using a follow focus next week, and I want to see if this works. The gear teeth look good, even if the print itself did not turn out great.

Bottle Opener

I also tried this bottle opener, and again, while it is OK, it’s definitely not great. It looks pretty sloppy. The weird bits in the centr are the Milwaukee Makerspace logo, which was way too small to even attempt to print. It also filled in some of the hole areas a bit, which I had to remove the plastic from. That may be due to me editing the STL in Sketchup and creating a new STL with my own edits. I don’t know…

I think I need to take a break from printing things for a bit, and work on some other things. Printing takes a long time, and if it’s the only thing I do at the space, I feel like I’m neglecting other projects. (I did work on my Nutellastruder a bit, of course that led to the hot-gluing of my thumb!)

KinectToStl

Oh, we did play around with KinectToStl a bit. Again, the results were not super-impressive, but it was fun to experiment with it. I didn’t bother to read the instructions, so there may be some good times on making it work better, but that will be something to try another day.

Update: The bottle opener broke while trying to open a bottle. #fail

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(Stealth) Dual Button

Dual Button

Could the rumors be true? Supposedly, deep in the basement laboratory workshop of the secretive “2XL Makerspace” they’ve been hard at work on a dual button system the likes of which have not been seen before in this geographical area.

At least, that’s what all the rumor sites keep saying…

We don’t know if this photo has anything to do with some stealthy dual button device, but as soon as we find out, we’ll let you know.

See Also: The (Original) Button.

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3D Modeling Update

3D Model

In the last month I’ve made some progress in my 3D modeling education, so I thought I’d provide an update. (Besides my last post, I got some good feedback on Google+) Oh, and just a reminder, my interest in 3D modeling all has to do with creating objects I can produce with a 3D printer like the MakerBot or the RepRap.

So what am I using (or not using) now? Here’s the list:

Google Sketchup
I’ve made some good progress with Sketchup. A few tutorials (and a lot of playing around) has me creating actual 3D models. You’ll want the STL Importer and STL Exporter to deal with STL files. Sketchup is nice, and I’m sure I’ll end up using it more as time goes on, but it’s not the end of my 3D quest.

Blender
Urgh… I’ve made no progress with Blender. Haven’t even tried. I may just wait until we do a Blender class at Milwaukee Makerspace.

123D
Still no Mac OS X version.

3DTin and Tinkercad
I talked about 3DTin last time. I haven’t used it since, but it still seems like a great way for kids to get into 3D modeling. As for Tinkercad, it seems like a more advanced version of 3DTin. Make: Live covered Tinkercad in Episode 17 if you want to check it out.

Inkscape
Say what!? Inkscape is a 2D drawing application. I’m still using it. I’ll often open vector files (SVG) and export them to DXF files and then extrude those to 3D files. Here’s a great Inkscape to OpenSCAD dxf tutorial that explains it all.

OpenSCAD
I’m still just barely using OpenSCAD, mainly in conjunction with Inkscape as mentioned above. I need to dig in a bit deeper, as time allows.

So what else is there? Well, I found Pleasant3D, which isn’t exactly modeling software, but it’s what ReplicatorG might look like if it were a full-on Mac OS X application. I’ve found it useful on a few occasions.

The other one worth mentioning is MeshLab, which may have some uses when it comes to converting or transforming files. I haven’t created anything with it yet, but it sure looks impressive.

So that’s my 3D modeling software update… Anything new to report from your desktop?