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BarCampMilwaukee6 Happened…

Cupcake CNC>
Photo by ethercycle

I survived BarCampMilwaukee6… just barely. (Maybe that’s what the t-shirt should say.)

Somehow I did what I never did before, and that was: stay awake from the beginning to the end. And yes, as the old saying goes, I’m getting too old for this shit. Next year, someone point me to this post and tell me I should sleep a few hours.

OK, on to the recap… How did things go? They went great. In fact, I still can’t figure out if all that time I spent freaking out about things not getting done was necessary or not. I mean, there were a few hiccups, but much of BarCamp really is self-organizing, but only after the event starts. There is still a lot of prep work to be done in the weeks (months?) before BarCamp. Wrangling sponsors is one of the big ones, and I’d really, really, really like someone else to jump in next year. I have some ideas, and I would love to advise on it, but I need some help. That said, I’m really proud of the fact that we tend to have mostly smaller, community-owned organizations as sponsors. We don’t have large, faceless corporations throwing tons of money at us (should we?) but we’ve got people who come every year, and see the value, and have their company (often one-person shops) toss some money our way. It’s pretty damn grassroots if you ask me. And if you feel like sending more money our way, please, please just send it to Bucketworks. They’ve hosted us for 6 years, and really don’t get much out of it from a monetary standpoint. Help support what AccordionGuy called “the best venue ever for a BarCamp.”

@accordionguy style=
Photo by ethercycle

As for the “self-organizing” part, once people are at BarCamp, and see what it is, and see what is needed, they step up and do what needs to be done. It’s that whole “doing things ahead of time” thing that is tough. How do we get more people involved in the planning? I don’t know… was Atrium really what prevented people from voicing their opinion? Do we need to return to a Google Group to get people to volunteer for things? (Of course, some folks hate that tool too… you can’t please everyone, right?)

Well this post has turned into a jumble. I’m sure I’ll have plenty more to post about, but for me the highlights were the “3D Printing Village” in the Workshop. That’s where we stayed up all night printing crazy stuff. (Yes, there will be video.) Besides that, the Lightning Talks were fun, and I learned a lot about silicone mold making, met some new folks, got to see old friends, and generally had a good time.

BarCamp Cookies
Photo by ethercycle

Another great thing was all the makers who showed up, not just from Milwaukee Makerspace, but also from Pumping Station: One, and Twin Cities Maker. It was awesome to hear someone say it was well worth a 6 hour drive to attend, and that they’ll be back next year.

We also had a ton of new people. First time Campers! I thought this was great to see… not just because I want more people to come to BarCamp and get excited about it, but because I remember what it was like before I found a tech community in Milwaukee, and how great it is to find a place/group/event where you fit in, and feel like you’ve found your tribe. Welcome new people! We hope to see you next year. :)

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BarCampMadison4: Time Lapse Video

Time Lapse Bot was at BarCampMadison4 (aka MadCamp) on August 27, 2011, and I forgot to put this together until this week. You may notice I used the same music as last time. Well, so goes it. Enjoy the video!

This video is released under a Creative Commons Attribution License. The music titled “Freedom (Techno Plano Mix) ” is from Gurdonark via ccMixter and has a Creative Commons Attribution Noncommercial License. You can also find this video at Vimeo… Enjoy!

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BarCampMilwaukee6 (Almost!)

THANKS.

Whew, check it out… it’s nearly time for BarCampMilwaukee6!

I’m sure a lot will happen before then, but there’s already a lot that’s happened in the last few months.

So I’d like to take this chance, before BarCamp even happens, to thank the people who got us this far.

All of these sponsors!

And all of these people!

There’s probably more people and organizations I could list… but I actually wanted to finish this post before BarCamp. :)

If you show up and take part next week, I will personally thank you. Well, maybe not personally, but if you hear me says “thanks” to anyone, just assume it’s meant for you and we’ll be all good.)

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Weaponiverse

weaponiverse

I’ve written before about how Thingiverse is awesome, and it still is… but there’s this discussion going on which I thought I’d mention…

First of all, if you use Thingiverse, I’m sure you’ve read the Terms of Services page, right? And if you’ve uploaded something, you’ve probably seen these rules:

  • Designs must represent a real, physical object that can be made.
  • Please only upload designs you’ve created or participated closely in creating.
  • You may upload open-source/copyleft designs if you provide attribution.
  • No pornographic or sexually explicit designs.
  • Please don’t upload weapons. The world has plenty of weapons already.

Now those seem reasonable and… WAIT A MINUTE!!! What’s that “Please don’t upload weapons” bit?

And oh how the debate has raged… I think you need a Google account, but you can see some of the discussion on the Thingiverse list. I’m not worried about my highlighting this, because the big guys already mentioned it over on Boing Boing. (Their readership is slightly larger than mine I assume.) Luckily, there are many experts, and each one left a comment!

I’m not going to choose one side or the other, but I just wanted to point out that the magic of Thingiverse isn’t in allowing you to upload and download files, or in the ability to leave comments or type up a description… The magic of Thingiverse is in the community. It’s in the users. From a technology standpoint, I don’t see anything that would prevent another site from doing pretty much the exact same thing.

So here’s my ideas: Weaponiverse

Tip: As of my writing this, weaponiverse.com is still available! Update: weaponiverse.com is live!

Don’t take this as my siding with the anti-weapons people. Or as siding with the weapons people. I’m siding with the DIY people. If Thingiverse isn’t doing what you want (allowing you to publish weapons, or being unclear about it) start your own damn site. Or post the files on your own blog, or put them on USB drives and hand them out. Remember, Thingiverse is run by people. (I assume it’s these two people.) At the end of the day, it’s their site. Just like Facebook is controlled by Facebook, Twitter is controlled by Twitter, etc. Thingiverse is their ball, and they can print it out and take it home if they want to…

But don’t let that stop you. If you want to share files (legally) go for it. That’s what the Internet is for, right?

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Printing Violations?

Pac-Man Cookies

You may have seen that I recently printed some Pac-Man cookie cutters using the MakerBot at Milwaukee Makerspace.

This seems like a harmless enough activity, right? I wanted some cookie cutters that my daughter could use to make cookies, so I made them. Typically when I make things, I don’t think to myself “Gosh, what laws am I breaking?” because typically I think of making as a creative endeavor that isn’t harmful to anyone.

But here’s where it gets murky…

If I really wanted Pac-Man cookie cutters, I could have bought them, from more than one place even, and those all come with something mine don’t. This little bit of text that says “Officially licensed Pac-Man cookie cutters.

Oh crap.

My cookie cutters are not “officially licensed” in any way. I certainly didn’t plan on selling them, as they were just for my own use. (That said, I have mentioned printing a few extras to give to people, free of charge, but would that cause issues as well?) Is the fact that I printed my own versus buying “officially licensed” cookie cutters the wrong thing to do? Did the company that licenses the official cutters lose a sale, or multiple sales if I give some away?

In my defense, I’ll say that I would not have bought Pac-Man cookie cutters. Partly because I’m not that fanatic, partly because I can’t see paying $15.99 for less than a dollar worth of plastic, and partly because I’m a maker. I mean, I could have bent up some metal to make them, or used some other creative methods.

So what does the future hold when we can easily (and cheaply!) print out things like this? Well, if you doubted 3D printing was disruptive, doubt it no more…

Let’s look at the Glif. Last November the guys behind the Glif launched a Kickstarter project to fund their idea. Here’s what they said:

So why do we need YOUR help? Simply put, manufacturing is expensive. We want to use a process called ‘injection molding’ to create the Glif at a level of quality we deem acceptable, but unfortunately this requires a hefty set up cost. By pledging at least twenty dollars, you will be essentially pre-ordering a Glif, and helping turn our little project into a reality.

See that bit that says “manufacturing is expensive“? Well, it is! But guess what? Making things can be cheap. I don’t want to discount the amount of work that went into designing the Glif. I love design. Design is important. Designers should be rewarded for their work. So the Glif guys wanted to raise $10,000 to bring their product to market, and they ended up raising $137,417. Wowzers!

But if you really want an iPhone holder like The Glif, you can always make your own, out of whatever materials you have handy, like wood, or maybe… plastic!

Hey, check this out, it’s the iPhone 4 Combo Tripod and Stand. See the comments on that page about “cloning” as well. Interesting stuff.

So what does the future hold for this type of thing? When we all have 3D printers, and it’s cheaper and easier to print something at home than it is to drive to the store (takes time, wastes gas) to buy one, or order one online to have shipped to your home (takes time, wastes gas.)

Maybe things should go the way the music industry went. Pirating music was a much larger problem years ago, until Apple (and then Amazon, and others) made it easier (and cheaper?) to get the real thing legitimately. What if the guys behind the Glif had a business model where you could buy their product in the traditional ways (in a store, order online) but you could also download the files needed to print one, for say, a nominal fee between $0.99 and $5.00?

Would people support this model? I think some people definitely would. And who is the winner here? The company still makes money, and the consumer saves money. Somewhere in there we also hope that less energy (money) is expended in using this method. Sure, there would still be clones and copies, but you’d assume (like we do for music, movies, etc.) that most people are honest, and want to support the work of others.

So is this idea crazy, or is it the future?