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EGDR606 Drum Machine

While I’ve been doing this DAWless thing and avoiding using computers for music making I haven’t completely moved away from what might be called “computer music”. I was exploring iOS music applications and found the EGDR606 Drum Machine which was $3.99 USD.

It’s a recreation of the Roland TR-606 which means it’s similar to the Behringer RD-6 Analog Drum Machine I use. For that reason I gave it a try. While I would rather use the RD-6 every time, while on the move the EGDR606 can be a fun little thing to play with. Occasionally I’ll make some drum pattern than I can then try out on my RD-6, which is nice.

You can find a nice review on synthanatomy.com or check out the PDF manual.

I did find the application a little rough as far as saving out patterns, but it it can export WAV files and you can grab them to move elsewhere. Honestly that’s probably due in part to the clunkiness of the iOS file system, so it’s not a huge deal. It could just be a bit cleaner.

(If you’re more of an 808 fan you can check out the EGDR808 from Elliot Garage instead.)

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Pocket Operator Programming Chart

I’ve been doing these Pocket Operator Jams for a while now and I noticed that the more complex ones (with multiple Pocket Operators) require some notes when programming the sequences. I was hastily jotting down notes but then I came up with this Pocket Operator Programming Chart. (You can download a PDF of it!)

Pocket Operator Programming Chart

The way it works is simple. You can keep track of each PO by number (or name) and then create the sequence, writing the pattern numbers. You can just leave it blank when you want a PO to drop out (or write in a blank pattern number). I’m still experimenting with this stuff but it’s definitely come in handy. I’ve said it before, programming music sequencers is a little like programming computers, but more fun.

The paper is super-handy to look at and follow along with while you set the sequence for each PO. I tend to read the chart, count out loud, and press the appropriate buttons. Works for me.

This 16 step chart works for most of my jams since it keeps things under a minute at 80 bpm. Since the PO-12 and PO-16 can only chain up to 16 patterns, this works out well.

Here’s some examples of using the chart.

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Sound Experiment for 2021-09-20

Here’s a fun sonic experiment. The RD-6 has outputs for each sound (well, some are shared) so I ran a splitter from the bass drum output and the clean signal goes to one input on the Dude Mixer and the other goes to the Monotron Delay and then out from there into the Dude Mixer. The third input into the Dude is the standard output from the RD-6 which is all the rest of the drums. (Minus the bass drum because when you output a specific sound it subtracts it from the main output.)

So that’s one channel for plain bass drum, one channel for bass drum through the delay (and the Monotron itself) and one channel for all the other drums/sounds.

Then it’s just a matter of twisting those knobs and coming up with crazy sounds! And that we did… at least we think so. Check it out!

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Synth Jams – Early September 2021

I’ve been dropping all these videos of synth jams over on YouTube but haven’t put any of them here, so I figured I would fix that.

This one is just Pocket Operators. They are tiny, limited devices that can still do a heck of a lot. They’re awesome and fun. I’m using a sync splitter so I can run them all into a mixer separately and adjust the levels. You can chain them all together, but it can be difficult to get the sound levels of each one set properly.

This one is a “Sonic Exploration” (or “Sound Exploration”, I mean, I don’t even know.) I can see doing more of these “knob twiddling” videos where it’s sort of organic and goes… well, wherever it goes. The Crave is a semi-modular analog synth, so it’s perfect for that sort of thing. The Arturia BeatStep is a fun sequencer and pad device that does MIDI and CV. (And I might have some more hardware perfect for Sonic (or Sound) Explorations coming up soon.

This one pairs the Pocket Operators with the Behringer RD-6 Drum Machine. I’m using the PO-12 Rhythm which is a “drum machine” it it’s own right as well, but it’s playing bass tones. There’s also a PO-14 Sub which is a bass sequencer, so… double bass I guess? The PO-24 Office rounds it out as… lead? Yeah, sounds good.

If you want more of this crazy sound subscribe over on the YouTube because I plan to keep going.

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Music X 3

I started playing music around 1987 and quickly formed a band (we were terrible) and then joined another band when that one ended, and on and on, until about 1994 when I was sort of done playing in bands. We had recorded, released music, toured, etc. It was a blast. As I’ve been reminded by The Beastie Boys, one of the greatest things you can do in life is hang out with your friends and make music together. Oh, since this was the 1980s/1990s things were not all computer/digital/fancy. We sometimes went into the studio and had someone record us, and sometimes I’d use a 4-track and engineer it myself. Simple. Did it sound great? Well, good enough!

Life throws a lot at you, and things change, and you change, and I didn’t really play music much again until around 2007 or so… And in 2008 I recorded and released an album as part of the RPM Challenge, which was a challenge for the month of February to record and release an entire album. By this time I had been doing some audio engineering at work and it was a great way to learn more about recording and engineering and using a DAW (Digital Audio Workstation; aka a Computer) to create music. Typically I’d find/create some drum tracks, then record myself playing bass, and then record myself playing guitar. It was handy to be able to plug my bass or guitar into a box, feed it into the computer, and have dozens of different effects pedals in software. It was a lot of fun, and I’m proud of the fact that between 2008 and 2011 I recorded three albums worth of material. Again, some of it terrible, some of it not terrible. The important thing was that I enjoyed doing it, and I learned a lot in the process.

Well, it’s been a while, so it must be time for the Third Wave, as it were. This “wave” sort of started around 2017 I think. I started something called NoiseMaster 3000 which was me convincing myself and at least two other people that we should make all sorts of “sound sculptures” for Maker Faire Milwaukee in 2017. And we did. I built all sorts of noise machines and I had a lot of fun doing it. I even had some of them in a gallery show in 2018.

NoiseMaster VII

I then started to get interested in synth stuff, influenced partly by people I knew and was hanging around with at the time, but I also decided I did not want to jump into building a modular synth setup because, well… it seemed like a great way to spend way too much money and get sucked into something way too deep. Well, 2020 was a shit-show in many ways, and I didn’t feel creative at all for so much of it, but as 2021 rolled around and I had a modest budget for music gear, I jumped in (slowly) and got a few things. A Behringer CRAVE and RD-6, and some Pocket Operators. And… I’ve been loving it.

I am (once again) probably making terrible music, but that’s okay, because I am really enjoying it. It has actually really helped me creatively, and helped my mental health more than I could have imagined. So anything I spend on gear is really spent on improving my mental health, and when you put it that way, it’s worth it, right?

So if you want to check out anything I’m doing, see Instagram or YouTube (or even Twitter) where I post some of the (terrible?) music I make. I do plan to get better, but hey, maybe I won’t and that’s okay. I’m just here to learn new things, enjoy myself, and not go insane. So far it’s been working just fine…